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	<title>Comments on: Should Developers Manage Copyright Like Photographers Do?</title>
	<atom:link href="http://www.digitalsanctuary.com/tech-blog/general/should-developers-manage-copyright-like-photographers-do.html/feed" rel="self" type="application/rss+xml" />
	<link>http://www.digitalsanctuary.com/tech-blog/general/should-developers-manage-copyright-like-photographers-do.html</link>
	<description>Java, ATG, Seam, and related Technologies</description>
	<pubDate>Sun, 12 Oct 2008 05:43:37 +0000</pubDate>
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		<title>By: Devon</title>
		<link>http://www.digitalsanctuary.com/tech-blog/general/should-developers-manage-copyright-like-photographers-do.html#comment-3919</link>
		<dc:creator>Devon</dc:creator>
		<pubDate>Wed, 13 Feb 2008 06:58:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalsanctuary.com/tech-blog/general/should-developers-manage-copyright-like-photographers-do.html#comment-3919</guid>
		<description>@Crave Truth:  yes, I know it is an option.  I know it's not common.  What I'm hoping for is a real downside to the idea, instead of a sarcastic comment about employers being unlikely to go along with that.  The real question is would they actually lose anything by doing so?  Or would the long term rewards be well worth the shift for everyone.

That is the question I was hoping to have answered here.</description>
		<content:encoded><![CDATA[<p>@Crave Truth:  yes, I know it is an option.  I know it&#8217;s not common.  What I&#8217;m hoping for is a real downside to the idea, instead of a sarcastic comment about employers being unlikely to go along with that.  The real question is would they actually lose anything by doing so?  Or would the long term rewards be well worth the shift for everyone.</p>
<p>That is the question I was hoping to have answered here.</p>
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		<title>By: Crave Truth</title>
		<link>http://www.digitalsanctuary.com/tech-blog/general/should-developers-manage-copyright-like-photographers-do.html#comment-3902</link>
		<dc:creator>Crave Truth</dc:creator>
		<pubDate>Tue, 12 Feb 2008 07:45:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalsanctuary.com/tech-blog/general/should-developers-manage-copyright-like-photographers-do.html#comment-3902</guid>
		<description>"The developers sign a contract with their employer stating that the work they produce belongs to them"


This is already an option.  Best of luck getting your employer to go along with you on that.</description>
		<content:encoded><![CDATA[<p>&#8220;The developers sign a contract with their employer stating that the work they produce belongs to them&#8221;</p>
<p>This is already an option.  Best of luck getting your employer to go along with you on that.</p>
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		<title>By: Devon</title>
		<link>http://www.digitalsanctuary.com/tech-blog/general/should-developers-manage-copyright-like-photographers-do.html#comment-3852</link>
		<dc:creator>Devon</dc:creator>
		<pubDate>Thu, 07 Feb 2008 23:15:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalsanctuary.com/tech-blog/general/should-developers-manage-copyright-like-photographers-do.html#comment-3852</guid>
		<description>I'd say it works that way because that's how copyright law is written.  The whole work-for-hire thing is an exception to the standard copyright situation.  

If the developer contractually has to license their code created at the office under a license like the Apache license, and they still have the standard contract language around trade secretes, etc...  There is very little need for lawyers being involved beyond updating the contracts with more clear language.

Other than not wanting to hire a photographer under anything other than work-for-hire (a whole other discussion), if we can assume that contract/license issues can be dealt with in a straightforward fashion, do any parties involved lose given my proposal above?</description>
		<content:encoded><![CDATA[<p>I&#8217;d say it works that way because that&#8217;s how copyright law is written.  The whole work-for-hire thing is an exception to the standard copyright situation.  </p>
<p>If the developer contractually has to license their code created at the office under a license like the Apache license, and they still have the standard contract language around trade secretes, etc&#8230;  There is very little need for lawyers being involved beyond updating the contracts with more clear language.</p>
<p>Other than not wanting to hire a photographer under anything other than work-for-hire (a whole other discussion), if we can assume that contract/license issues can be dealt with in a straightforward fashion, do any parties involved lose given my proposal above?</p>
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		<title>By: Wes Felter</title>
		<link>http://www.digitalsanctuary.com/tech-blog/general/should-developers-manage-copyright-like-photographers-do.html#comment-3851</link>
		<dc:creator>Wes Felter</dc:creator>
		<pubDate>Thu, 07 Feb 2008 23:05:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalsanctuary.com/tech-blog/general/should-developers-manage-copyright-like-photographers-do.html#comment-3851</guid>
		<description>Speaking as a programmer, I don't understand why the photography business works that way. If I hired a wedding photographer, I would expect work-for-hire terms - I don't care that "it's always been done this way".

Allowing developers to own their code within proprietary software companies sounds like full employment for lawyers. If you want to own your code, go work for an open source company (technically the company still holds the copyright, but practically it doesn't matter).</description>
		<content:encoded><![CDATA[<p>Speaking as a programmer, I don&#8217;t understand why the photography business works that way. If I hired a wedding photographer, I would expect work-for-hire terms - I don&#8217;t care that &#8220;it&#8217;s always been done this way&#8221;.</p>
<p>Allowing developers to own their code within proprietary software companies sounds like full employment for lawyers. If you want to own your code, go work for an open source company (technically the company still holds the copyright, but practically it doesn&#8217;t matter).</p>
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